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Source: (consider it) Thread: Circus: SOF RPG: Metagame for Prince Testwe's Peregrination
Doublethink.
Ship's Foolwise Unperson
# 1984

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Oops - forgot to say - that would mean you need to try to take into account the comments made about you in Claudine's post.

[ 07. May 2014, 06:08: Message edited by: Doublethink ]

--------------------
All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

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Curiosity killed ...

Ship's Mug
# 11770

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quote:
Originally posted by Doublethink:
Marvin, I will send you a character sheet with a few minor changes - when I pm you the finalised character sheet please can you post it on this thread (and preferably edit it out of your origunal post avoud confusion).

But you are the 12th and final party member, otherwise my head will explode trying to keep to track of everyone.

As a grumble, I've been following these threads for a bit, mostly quietly, but got behind when w*rk got busy at the end of last week, thinking that I'd look at the weekend when I had time. When I caught up with the first thread though, I was too late to join in as Doublethink had said no more people on Saturday on the linked post, so I haven't put in a character, and nor has someone else, another gamer, who would have liked to.

--------------------
Mugs - Keep the Ship afloat

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Kelly Alves

Bunny with an axe
# 2522

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Also-- I just posted to see that another character (Banner Lady) had-- basically role-played my character, and I had done something I hadn't realised I had done.

In my mind it would be much less confusing if each person directs their own character-- if there is something another party member thinks I should do, they can ask me to do so in game play or by PM-- right?

[ 07. May 2014, 06:14: Message edited by: Kelly Alves ]

--------------------
I cannot expect people to believe “
Jesus loves me, this I know” of they don’t believe “Kelly loves me, this I know.”
Kelly Alves, somewhere around 2003.

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Kelly Alves

Bunny with an axe
# 2522

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quote:
Originally posted by Doublethink:
Oops - forgot to say - that would mean you need to try to take into account the comments made about you in Claudine's post.

The comment was of someone describing Brandon doing something I hadn't stated I was doing. See above post.

--------------------
I cannot expect people to believe “
Jesus loves me, this I know” of they don’t believe “Kelly loves me, this I know.”
Kelly Alves, somewhere around 2003.

Posts: 35076 | From: Pura Californiana | Registered: Mar 2002  |  IP: Logged
Doublethink.
Ship's Foolwise Unperson
# 1984

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Daniel I need you to roll vigilance at a hard difficulty - you need over 15 to succeed - if you do, you detect the arrival of the rest of the party at the graveyard.

Likewise

Arabella I need you to roll vigilance at a OK difficulty - you need over 10 to succeed - if you do, you detect the arrival of the rest of the party at the graveyard.

--------------------
All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

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Jay-Emm
Shipmate
# 11411

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quote:
Originally posted by Doublethink:
quote:
Originally posted by IngoB:
I was also a bit surprised there (in a crosspost way): I wrote my part in the assumption that you had basically requested the prince to speak up next.

Sorry that wasn't clear, But your post works fine in context - having been persuaded by Hestor, it is consistent for the Prince to then give the instruction to change course (which is implied by your post.)
Was more intended by that comment? I thought it was just referring to the need to put my name on it. If so what are my intentions?
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Doublethink.
Ship's Foolwise Unperson
# 1984

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quote:
Originally posted by Kelly Alves:
Also-- I just posted to see that another character (Banner Lady) had-- basically role-played my character, and I had done something I hadn't realised I had done.

In my mind it would be much less confusing if each person directs their own character-- if there is something another party member thinks I should do, they can ask me to do so in game play or by PM-- right?

It is a tension.

It is difficult to post about how your character is interacting with the party without to a certain extent modelling another party members actions. Though everyone playing should ideally keep this to a minimum. I think players with less experience may take a little practice to get the balance right.

If you want to cook up a joint strategy for something with another player it would be best to do that on this thread. Unless there is a compelling reason to keep it secret. If that is the case, you might want to pm me to check the plan is a goer.

For the purposes of the coherence of the game, comments such as you made are appropriately posted here - but once something is on the story thread - it has happened and all characters involved or observing have that as part of their reality. As GM I will try to fix any weirdness that may occasionally introduce.

[ 07. May 2014, 06:30: Message edited by: Doublethink ]

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All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

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Kelly Alves

Bunny with an axe
# 2522

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quote:
Originally posted by Doublethink:
without to a certain extent modelling another party members actions.

Modeling makes sense.

Just to work out another kink-- it is nearly midnight here, so I will probably stick around about a half hour and go to bed. Would it make sense to announce that here, too?

--------------------
I cannot expect people to believe “
Jesus loves me, this I know” of they don’t believe “Kelly loves me, this I know.”
Kelly Alves, somewhere around 2003.

Posts: 35076 | From: Pura Californiana | Registered: Mar 2002  |  IP: Logged
Doublethink.
Ship's Foolwise Unperson
# 1984

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quote:
Originally posted by Curiosity killed ...:
quote:
Originally posted by Doublethink:
Marvin, I will send you a character sheet with a few minor changes - when I pm you the finalised character sheet please can you post it on this thread (and preferably edit it out of your origunal post avoud confusion).

But you are the 12th and final party member, otherwise my head will explode trying to keep to track of everyone.

As a grumble, I've been following these threads for a bit, mostly quietly, but got behind when w*rk got busy at the end of last week, thinking that I'd look at the weekend when I had time. When I caught up with the first thread though, I was too late to join in as Doublethink had said no more people on Saturday on the linked post, so I haven't put in a character, and nor has someone else, another gamer, who would have liked to.
Sorry about that; but if there are any drop outs you are first on the list for a slot in the party. That said, this is just a short trial run, prolly no more than a week.

Then we tweak the system, hopefully you will get the benefit of a more bug free version.

[ 07. May 2014, 06:35: Message edited by: Doublethink ]

--------------------
All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

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Doublethink.
Ship's Foolwise Unperson
# 1984

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quote:
Originally posted by Kelly Alves:
quote:
Originally posted by Doublethink:
without to a certain extent modelling another party members actions.

Modeling makes sense.

Just to work out another kink-- it is nearly midnight here, so I will probably stick around about a half hour and go to bed. Would it make sense to announce that here, too?

Can't do any harm, it gives people a sense of who's around when. Not a requirement though.

[ 07. May 2014, 06:38: Message edited by: Doublethink ]

--------------------
All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

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Doublethink.
Ship's Foolwise Unperson
# 1984

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quote:
Originally posted by Jay-Emm:
quote:
Originally posted by Doublethink:
quote:
Originally posted by IngoB:
I was also a bit surprised there (in a crosspost way): I wrote my part in the assumption that you had basically requested the prince to speak up next.

Sorry that wasn't clear, But your post works fine in context - having been persuaded by Hestor, it is consistent for the Prince to then give the instruction to change course (which is implied by your post.)
Was more intended by that comment? I thought it was just referring to the need to put my name on it. If so what are my intentions?
No, I had just meant to associate your character name clearly with your comment.

--------------------
All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

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Kelly Alves

Bunny with an axe
# 2522

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Maybe if CK wants to play now, I can offer her Brandon when I do log off, and we can test drive a communal character.

Just remember he's a twelve year old boy! Have him do twelve year old boy things! [Big Grin]

--------------------
I cannot expect people to believe “
Jesus loves me, this I know” of they don’t believe “Kelly loves me, this I know.”
Kelly Alves, somewhere around 2003.

Posts: 35076 | From: Pura Californiana | Registered: Mar 2002  |  IP: Logged
Kelly Alves

Bunny with an axe
# 2522

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quote:
Originally posted by Doublethink:

If you want to cook up a joint strategy for something with another player it would be best to do that on this thread. Unless there is a compelling reason to keep it secret. If that is the case, you might want to pm me to check the plan is a goer.


I was just talking about the kind of thing Clawdine wound up doing-- "Hey kid, get off your butt and get us some food!", in character.

(oh and I rolled a 5 on my tracking-- just in case I split before we get to that.)

[ 07. May 2014, 06:46: Message edited by: Kelly Alves ]

--------------------
I cannot expect people to believe “
Jesus loves me, this I know” of they don’t believe “Kelly loves me, this I know.”
Kelly Alves, somewhere around 2003.

Posts: 35076 | From: Pura Californiana | Registered: Mar 2002  |  IP: Logged
Doublethink.
Ship's Foolwise Unperson
# 1984

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I would be OK with that if you want to run the character jointly - perhaps you could arrange by om and let me know if you are going ahead ?

Please could you make a tracking roll at OK difficulty, you need more than 10 to succeed.

--------------------
All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

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An die Freude
Shipmate
# 14794

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I'm not sure I know how to respond to the GM's post replying I have an OK chance. Do I roll a die, and is my action already in place or is it at this point still regrettable? Do I inform the GM of my result by PM, here or in a post on the story thread?

--------------------
"I too am not a bit tamed, I too am untranslatable."
Walt Whitman
Formerly JFH

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Kelly Alves

Bunny with an axe
# 2522

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quote:
Originally posted by Doublethink:
I would be OK with that if you want to run the character jointly - perhaps you could arrange by om and let me know if you are going ahead ?

Please could you make a tracking roll at OK difficulty, you need more than 10 to succeed.

AAAANd I suck. [Big Grin] (see above-- I got a 5)

--------------------
I cannot expect people to believe “
Jesus loves me, this I know” of they don’t believe “Kelly loves me, this I know.”
Kelly Alves, somewhere around 2003.

Posts: 35076 | From: Pura Californiana | Registered: Mar 2002  |  IP: Logged
Doublethink.
Ship's Foolwise Unperson
# 1984

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quote:
Originally posted by Kelly Alves:
quote:
Originally posted by Doublethink:

If you want to cook up a joint strategy for something with another player it would be best to do that on this thread. Unless there is a compelling reason to keep it secret. If that is the case, you might want to pm me to check the plan is a goer.


I was just talking about the kind of thing Clawdine wound up doing-- "Hey kid, get off your butt and get us some food!", in character.
Yeah, asking you in game is definitely preferred to predicting your response. Good to see Bannerlady finding her feet with this [Smile]

--------------------
All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

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Dafyd
Shipmate
# 5549

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Daniel: ***vigilance*** gets a 20.

(Can I make an occult roll as well to work out what just happened in the back story, or is that my action for the day?)

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we remain, thanks to original sin, much in love with talking about, rather than with, one another. Rowan Williams

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Doublethink.
Ship's Foolwise Unperson
# 1984

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quote:
Originally posted by JFH:
I'm not sure I know how to respond to the GM's post replying I have an OK chance. Do I roll a die, and is my action already in place or is it at this point still regrettable? Do I inform the GM of my result by PM, here or in a post on the story thread?

Roll. Needing more than 10 and then post your result here - then I will post on the story thread telling you what happens.

(Ack ! Bloody flood control.)

--------------------
All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

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Kelly Alves

Bunny with an axe
# 2522

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quote:
Originally posted by JFH:
I'm not sure I know how to respond to the GM's post replying I have an OK chance. Do I roll a die, and is my action already in place or is it at this point still regrettable? Do I inform the GM of my result by PM, here or in a post on the story thread?

So, not sure too, but based on the fact that I rolled and sucked, I am going to go ahead and role-play that... let's see how that works...

--------------------
I cannot expect people to believe “
Jesus loves me, this I know” of they don’t believe “Kelly loves me, this I know.”
Kelly Alves, somewhere around 2003.

Posts: 35076 | From: Pura Californiana | Registered: Mar 2002  |  IP: Logged
An die Freude
Shipmate
# 14794

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*Wits roll* 6. Fail.

--------------------
"I too am not a bit tamed, I too am untranslatable."
Walt Whitman
Formerly JFH

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Doublethink.
Ship's Foolwise Unperson
# 1984

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quote:
Originally posted by Dafyd:
Daniel: ***vigilance*** gets a 20.

(Can I make an occult roll as well to work out what just happened in the back story, or is that my action for the day?)

Woot, Ridiculous Success [Smile] give me a min to think about how to buff you.

(I am afraid that is your dice action for day 2 - but you can still post just nothing that needs a roll, but please wait till I have posted about the outcome of your vigilance.)

Arabella - you no longer need to roll vigilance as the person with you has already succeeded - you can save your action for something else.

--------------------
All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

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Kelly Alves

Bunny with an axe
# 2522

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DT, sorry I stepped on your GM prerogative, cross post mishap!

--------------------
I cannot expect people to believe “
Jesus loves me, this I know” of they don’t believe “Kelly loves me, this I know.”
Kelly Alves, somewhere around 2003.

Posts: 35076 | From: Pura Californiana | Registered: Mar 2002  |  IP: Logged
Doublethink.
Ship's Foolwise Unperson
# 1984

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quote:
Originally posted by JFH:
*Wits roll* 6. Fail.

So that is not a *ridiculous* outcome and I don't need to generate any new information for the outcome, so you can go ahead and roleplay your failure to find on the story thread.

--------------------
All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

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Curiosity killed ...

Ship's Mug
# 11770

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I'd love to play along today, but I can't either. I'm just about to go offline (and fill my hands with the level of difficulty a real life 14 year old can provide)

--------------------
Mugs - Keep the Ship afloat

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Kelly Alves

Bunny with an axe
# 2522

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Roll high, CK. [Big Grin]

--------------------
I cannot expect people to believe “
Jesus loves me, this I know” of they don’t believe “Kelly loves me, this I know.”
Kelly Alves, somewhere around 2003.

Posts: 35076 | From: Pura Californiana | Registered: Mar 2002  |  IP: Logged
Doublethink.
Ship's Foolwise Unperson
# 1984

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quote:
Originally posted by Kelly Alves:
DT, sorry I stepped on your GM prerogative, cross post mishap!

No worries.

--------------------
All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

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Doublethink.
Ship's Foolwise Unperson
# 1984

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quote:
Originally posted by Dafyd:
Daniel: ***vigilance*** gets a 20.

(Can I make an occult roll as well to work out what just happened in the back story, or is that my action for the day?)

Harrumph, you've snuck in an extra dice roll there - but go ahead and roll and we'll see if you get a bit more backstory - in future just one a day though please. Your difficulty for this ridiculously easy.

Please don't post again on the story thread until I have done your vigilance outcome.

--------------------
All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

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Kelly Alves

Bunny with an axe
# 2522

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So, I am heading to bed... I was going to roleplay something that will keep him out of the way unless you want him.

--------------------
I cannot expect people to believe “
Jesus loves me, this I know” of they don’t believe “Kelly loves me, this I know.”
Kelly Alves, somewhere around 2003.

Posts: 35076 | From: Pura Californiana | Registered: Mar 2002  |  IP: Logged
Doublethink.
Ship's Foolwise Unperson
# 1984

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The roleplay would be handy, thanks.

--------------------
All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

Posts: 19219 | From: Erehwon | Registered: Aug 2005  |  IP: Logged
An die Freude
Shipmate
# 14794

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How about having Brandon spot some strange inscriptions with clear origin in the ancient precursor civilization of Realios Lyffos? I feel that could be something that could distract most players every once in a while...

--------------------
"I too am not a bit tamed, I too am untranslatable."
Walt Whitman
Formerly JFH

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Kelly Alves

Bunny with an axe
# 2522

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I just had him pass out in the back of the caravan. Maybe the GM can decide this means something horrible has happened to me. I leave my unconscious form in your trembling hands... [Big Grin]

(Relios Lyffos-- hee.)

[ 07. May 2014, 07:12: Message edited by: Kelly Alves ]

--------------------
I cannot expect people to believe “
Jesus loves me, this I know” of they don’t believe “Kelly loves me, this I know.”
Kelly Alves, somewhere around 2003.

Posts: 35076 | From: Pura Californiana | Registered: Mar 2002  |  IP: Logged
Ariston
Insane Unicorn
# 10894

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quote:
Originally posted by Doublethink:
(We seem to be sans Ariston, I know he is very busy, if necessary, I will narrate Jeste.)

Nope, I'm here, if still, perhaps, busy. Jetse isn't especially talkative—not a grunting barbarian by any means, but I think he generally prefers to glower first, ask questions later.

--------------------
“Therefore, let it be explained that nowhere are the proprieties quite so strictly enforced as in men’s colleges that invite young women guests, especially over-night visitors in the fraternity houses.” Emily Post, 1937.

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Doublethink.
Ship's Foolwise Unperson
# 1984

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Daniel you have gained navigation based on vigilance, please add it to your character sheet.

--------------------
All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

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Doublethink.
Ship's Foolwise Unperson
# 1984

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quote:
Originally posted by Ariston:
quote:
Originally posted by Doublethink:
(We seem to be sans Ariston, I know he is very busy, if necessary, I will narrate Jeste.)

Nope, I'm here, if still, perhaps, busy. Jetse isn't especially talkative—not a grunting barbarian by any means, but I think he generally prefers to glower first, ask questions later.
Cool, I have to leave for work shortly, so if you want get a roll resolved before I am off for 10 hours you've just time.

--------------------
All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

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Ariston
Insane Unicorn
# 10894

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How about a quick **spot trouble** check, based on Jetse's good **vigilance** score/skills?

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“Therefore, let it be explained that nowhere are the proprieties quite so strictly enforced as in men’s colleges that invite young women guests, especially over-night visitors in the fraternity houses.” Emily Post, 1937.

Posts: 6849 | From: The People's Republic of Balcones | Registered: Jan 2006  |  IP: Logged
Doublethink.
Ship's Foolwise Unperson
# 1984

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OK - you need to do a story post then roll and post the resut here please.

In the story post you need to include a sentence like "Jetse, on the alert as ever, looks around to see if he can ***spot trouble*** in the shadows of this place."

You don't need to mention vigilance specifically in the story post.

[ 07. May 2014, 07:35: Message edited by: Doublethink ]

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All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

Posts: 19219 | From: Erehwon | Registered: Aug 2005  |  IP: Logged
Doublethink.
Ship's Foolwise Unperson
# 1984

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Story post is fab, please remember to include your character name next time tho.

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All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

Posts: 19219 | From: Erehwon | Registered: Aug 2005  |  IP: Logged
Doublethink.
Ship's Foolwise Unperson
# 1984

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OK - off to work I go, I will check in later.

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All political thinking for years past has been vitiated in the same way. People can foresee the future only when it coincides with their own wishes, and the most grossly obvious facts can be ignored when they are unwelcome. George Orwell

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Marvin the Martian

Interplanetary
# 4360

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A lot of people are taking actions early today! I'm going to save mine in case something rises from the crypt at nightfall and Ik has to bash it over the head [Big Grin] .

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Hail Gallaxhar

Posts: 30100 | From: Adrift on a sea of surreality | Registered: Apr 2003  |  IP: Logged
Dafyd
Shipmate
# 5549

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Daniel's Occult roll is 10.

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we remain, thanks to original sin, much in love with talking about, rather than with, one another. Rowan Williams

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An die Freude
Shipmate
# 14794

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quote:
Originally posted by Marvin the Martian:
A lot of people are taking actions early today! I'm going to save mine in case something rises from the crypt at nightfall and Ik has to bash it over the head [Big Grin] .

Well, take a starved, empty-pocketed and homeless drunk to a graveyard - what were you expecting was gonna happen?

Also, how hard are we on the rule that thoughts are not heard and cannot be used for conversation?

[ 07. May 2014, 09:02: Message edited by: JFH ]

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"I too am not a bit tamed, I too am untranslatable."
Walt Whitman
Formerly JFH

Posts: 851 | From: Proud Socialist Monarchy of Sweden | Registered: May 2009  |  IP: Logged
Marvin the Martian

Interplanetary
# 4360

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quote:
Originally posted by JFH:
Also, how hard are we on the rule that thoughts are not heard and cannot be used for conversation?

Unless you've got a mind-reading skill, pretty hard I'd have thought.

I've not done RPGs before, so I'm not sure how such things go. I was thinking that it would be good to give some idea of my character's thoughts and motivations as part of the actual story, but not necessarily in a way that would mean the other characters would know about them. For the same reason, Ik isn't going to respond to IngoB's character on the grounds that he was talking to your character instead.

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Hail Gallaxhar

Posts: 30100 | From: Adrift on a sea of surreality | Registered: Apr 2003  |  IP: Logged
An die Freude
Shipmate
# 14794

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He wasn't talking to mine, but to Ariston's. I don't think Stone's vigilance is high enough for him to have heard his name being mentioned in a whisper some bit away.

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"I too am not a bit tamed, I too am untranslatable."
Walt Whitman
Formerly JFH

Posts: 851 | From: Proud Socialist Monarchy of Sweden | Registered: May 2009  |  IP: Logged
Marvin the Martian

Interplanetary
# 4360

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No, I mean Ik was talking to you. Sorry.

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Hail Gallaxhar

Posts: 30100 | From: Adrift on a sea of surreality | Registered: Apr 2003  |  IP: Logged
An die Freude
Shipmate
# 14794

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Ah. Watch out, switching fate and characteristics with one's role-playing characters is increasingly common these days. (Hi, Fictitious A!)

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"I too am not a bit tamed, I too am untranslatable."
Walt Whitman
Formerly JFH

Posts: 851 | From: Proud Socialist Monarchy of Sweden | Registered: May 2009  |  IP: Logged
IngoB

Sentire cum Ecclesia
# 8700

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quote:
Originally posted by Marvin the Martian:
A lot of people are taking actions early today! I'm going to save mine in case something rises from the crypt at nightfall and Ik has to bash it over the head [Big Grin] .

My thinking precisely. Though I would like to ask DT if we can consider general weapon skills as always on. I mean, I can accept my "sinawali" double attack as a special that has to compete with other special things I want to do. But if I wanted to find some food now, which requires a roll, then that would formally have to forget about my "blades" (light weapon) skill till next day. That seems strange to me?

quote:
Originally posted by Marvin the Martian:
For the same reason, Ik isn't going to respond to IngoB's character on the grounds that he was talking to your character instead.

Actually I was talking to Jetse (Ariston). By virtue of how we have talked, I would see Jetse and me standing together in one spot, you and Stone standing somewhere else again, close to the caravan probably (but Ik not prominent in my field of view), and Hestor and the prince (and perhaps others) in a different spot again.

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They’ll have me whipp’d for speaking true; thou’lt have me whipp’d for lying; and sometimes I am whipp’d for holding my peace. - The Fool in King Lear

Posts: 12010 | From: Gone fishing | Registered: Oct 2004  |  IP: Logged
Marvin the Martian

Interplanetary
# 4360

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Ik resolved to stay near the prince due to his unease at being in a graveyard, so it's unlikely that the two of them will be particularly far apart.

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Hail Gallaxhar

Posts: 30100 | From: Adrift on a sea of surreality | Registered: Apr 2003  |  IP: Logged
Dafyd
Shipmate
# 5549

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I am assuming that days in game time may last longer than days in real time (or less long depending on the situation).

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we remain, thanks to original sin, much in love with talking about, rather than with, one another. Rowan Williams

Posts: 10567 | From: Edinburgh | Registered: Feb 2004  |  IP: Logged
IngoB

Sentire cum Ecclesia
# 8700

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quote:
Originally posted by Marvin the Martian:
Ik resolved to stay near the prince due to his unease at being in a graveyard, so it's unlikely that the two of them will be particularly far apart.

Well, you were talking to Stone without shouting, and Stone 1) is staying with the caravan and 2) was the one exploring the graveyard. So I would actually expect that you are closest to that side of things of all the guards currently.

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They’ll have me whipp’d for speaking true; thou’lt have me whipp’d for lying; and sometimes I am whipp’d for holding my peace. - The Fool in King Lear

Posts: 12010 | From: Gone fishing | Registered: Oct 2004  |  IP: Logged



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